Sabbourati
Mental math

Class Pairs

Turn over two cards: a calculation and its answer, a number and its name, a shape and what it is called. The team that finds a pair scores a point and plays again. The chameleon takes on the color of the team whose turn it is.

Screen from the game Class PairsStart the game

The game opens full page, with no ads and no sign-up.

Level
Grades 2–5
Way of playing
Solo or in teams
Suggested time
10 to 15 min
Game languages
French · English · Spanish
Price
Free

What pupils practice

How to play

  1. Choose a set of cards, 6 to 12 pairs, then the number of teams.
  2. The team whose turn it is turns over two cards.
  3. A pair scores a point and the team plays again. If not, the cards stay visible for a moment, then the turn passes.
  4. When all the pairs are found, the ranking appears.

In the classroom

This game works very well at the end of a lesson: the pupil at the board has to say aloud what they are looking for before turning over a card.

“Solo or whole class” mode counts the tries, so the class can try to beat its own score.

Useful settings

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